Adam
Adam

Here is the face I did a while ago for the mass effect fan art and also to study a bit about skin texturing and shading before moving on to bigger projects . Will be trying my hands on unreal skin shader soon .
Texturing xyz Displacement was used for pore details and Albedo information for the diffuse .
Rendered inside Marmoset toolbag 3
As always Comment and Critiques are more than welcome .

Suit: https://www.artstation.com/artwork/xnZVm
Suit Highpoly: https://www.artstation.com/artwork/5zymw

Cheers!

More artwork